iOS × Frontend × Mobile Architect

Engineering polished mobile & web experiences for enterprise teams.

11+ years shipping iOS in Swift/SwiftUI/UIKit and frontend in React, Next.js and TypeScript. I lead architecture, build reusable component systems, and turn ambiguous product requirements into testable, deployable features.

01 //

About

// developer with architect-level thinking

I'm a senior iOS engineer and frontend developer based in Atlanta, GA with experience across Swift, SwiftUI, UIKit, Objective-C, React, Next.js, and TypeScript. My work blends mobile engineering, frontend development, UI strategy, and creative problem-solving.

I've led architecture decisions, built reusable UI systems, delivered stakeholder-facing prototypes, debugged production code, and shipped testable features for enterprise brands including Shake Shack, Airbnb, Walmart, and Toyota.

I enjoy building apps that feel polished, intentional, and scalable — translating ambiguous product requirements into navigation, data flow, edge cases, and UI/state ownership.

nameDameion Dismuke
basedAtlanta, GA
roleiOS Lead • Frontend
experience11+ years mobile
phone+1 (470) 257-3627
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Experience

// 11+ years • enterprise & consulting
Nov 2025 — Feb 2026

Shake Shack / LTIMindtree

iOS Architect / Lead · Remote
  • Led architecture planning for 2+ iOS ordering workstreams (reorder, kiosk-related experiences) using UIKit, RxSwift and reusable component patterns.
  • Converted ambiguous product requirements into 4 implementation areas — navigation, data flow, edge cases, UI/state ownership — improving grooming clarity before development.
  • Created flow diagrams, technical estimates, and implementation plans aligning BA, PM, design, and engineering on scope and delivery sequencing.
  • Reviewed architecture tradeoffs around RxSwift state flow, UIKit composition, and long-term maintainability.
UIKitRxSwiftSwiftArchitectureLead
Jan 2025 — Oct 2025

Airbnb

iOS Prototype Developer · Remote
  • Built 3 SwiftUI prototype demos across search, product detail, and checkout surfaces using modular components, dynamic lists, and CMS-style JSON modeling.
  • Implemented P0–P4 demo flows covering search modal interactions, results, PDP surfaces, deeper detail states and checkout-style transitions for rapid stakeholder validation.
  • Designed in-place search-state updates that reduced navigation stack growth and made prototype behavior easier for product and design teams to evaluate.
  • Created 15+ reusable SwiftUI sections, carousel patterns, and view-model-driven content structures.
SwiftUIPrototypingJSON ModelingDesign Systems
Mar 2024 — Dec 2024

Walmart

iOS Developer / Consultant · Remote
  • Developed production Swift/SwiftUI features across 3 Me@Walmart associate areas: Schedule, Ask Sam, and My Team.
  • Integrated GraphQL data flows, Combine-based view models, and Swift/Tempo hybrid patterns to improve reusable UI logic and cleaner data presentation.
  • Resolved production issues across large enterprise iOS workflows through debugging, state-management cleanup, refactoring, and edge-case validation.
  • Partnered with product, backend, and mobile teams to deliver maintainable features in a high-traffic associate app.
SwiftSwiftUIGraphQLCombineTempo
Aug 2023 — Mar 2024

Toyota

Senior iOS Developer · Remote / Plano, TX
  • Delivered hybrid UIKit + SwiftUI features for Toyota OneApp, including map-oriented screens, REST/GraphQL integrations, and Figma-to-code UI implementation.
  • Strengthened release quality with XCTest coverage, Jenkins/GitLab delivery support, and fixes for production configuration/security issues before release.
  • Supported 2-track migration work across native SwiftUI/UIKit and Flutter-adjacent code paths while preserving behavior.
  • Collaborated with design and backend partners to implement resilient service integration for an enterprise automotive app.
UIKitSwiftUIRESTGraphQLXCTestJenkins
2025 — 2026

Frontend Simplified

Frontend Engineering Program · Remote
  • Completed 5+ project-based modules across React, Next.js, TypeScript, Firebase, Redux Toolkit, responsive design, GitHub workflows and Vercel deployment.
  • Built portfolio-grade apps with dynamic routing, skeleton loading, animation, authentication patterns, reusable component architecture, and mobile-responsive layouts.
  • Deployed 3+ frontend projects through GitHub/Vercel workflows.
ReactNext.jsTypeScriptFirebaseTailwindVercel
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Selected projects

// shipped & deployed
project /002 · anibrief next.js · firebase
ANIME DISCOVERY · AUDIO BRIEFINGS

AniBrief

Anime discovery and audio-briefing app with Firebase Auth/Firestore, Jikan API metadata, watchlist/library state, and Web Speech API read-aloud summaries.

5core flows
100+anime records
Next.jsTypeScriptFirebaseJikan APIRedux Toolkit
project /003 · lolfinder next.js · riot api
LEAGUE OF LEGENDS CHAMPION DISCOVERY

LoL Finder

League of Legends champion discovery app with API-driven grids, dynamic detail routes, skeleton loaders, and responsive navigation. Custom orange/black/gold design language.

160+champion routes
2click discovery
Next.jsRiot Data DragonTailwindResponsive
project /004 · casebrief-ai next.js · ai ux
AI SAAS · LEGAL DOCUMENT ANALYSIS

CaseBrief AI

Legal document analyzer mockup with upload flow, extracted case facts, timeline builder, issue spotting, evidence checklist, export summary, and clear non-legal-advice framing.

6core flows
AIproduct UX
Next.js TypeScript Tailwind GSAP AI UX
project /005 · component-log next.js · ux systems
context decision outcome
DESIGN SYSTEMS · DECISION TRACKING

Component Decision Log

A structured frontend tool for documenting component-level decisions, tradeoffs, rationale, and implementation notes so teams can move faster with clearer system thinking.

UX system clarity
Log decision history
Next.js TypeScript Tailwind GSAP Design Systems
project /006 · gokai-target-rush coming soon
BROWSER GAME · RESPONSIVE INPUT SYSTEMS

Gokai Target Rush

A wave-based browser game concept with side-to-side movement, incoming targets, powerups, escalating difficulty, keyboard/mouse controls, and touch-friendly mobile input.

Waves difficulty scaling
Input desktop + mobile
Next.js TypeScript Game Loop Touch Input GSAP
Build planned →
04 //

Stack

// languages · platforms · tooling

Languages

// programming & markup
Swift TypeScript JavaScript Objective-C HTML CSS C / C++

iOS

// native frameworks
SwiftUI UIKit Combine RxSwift XCTest XCUITest CoreData MapKit CoreLocation CoreBluetooth ARKit / RealityKit Cocoa Touch

Frontend

// web & state
React Next.js TailwindCSS Firebase Firestore Redux Toolkit React Query React Hook Form Zustand Responsive design

Architecture & Tools

// patterns, platforms, delivery
MVVM / MVVM-C Clean Architecture Dependency Injection Modular UI Git / GitHub Vercel Netlify Xcode Instruments Jenkins Fastlane GitLab Figma GraphQL REST Jest
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Education & background

// programs · degrees

Frontend Simplified

FRONTEND ENGINEERING / VIRTUAL INTERNSHIP · 2026
  • React, Next.js, TypeScript, Firebase
  • Production-style GitHub/Vercel workflows

Full Stack Engineering Institute

CERTIFICATE
  • Full-stack engineering fundamentals

Bachelor's — Communications

DEGREE
  • Strategic communication & messaging

Bachelor's — VFX, Motion & Animation

DEGREE
  • Visual effects, motion design, animation
  CONTACT

Let's build something powerful.

Available for senior iOS, frontend engineering, mobile architecture, and prototype work. Open to remote and Atlanta-based roles.